Crazy Detail

In an interview with a level designer for the video game, Last of Us Part 2, we learn that one part of the game took a “solid two years” to build.

Near the end of the interview, Brown asks Hill roughly how long the entire sequence took to build from scratch and perfect. “Pretty much two solid years,” says Hill. “Pretty much the big secret for all Naughty Dog level design is just iteration and work. We have some fundamentals but there were some levels in this game that were redone about 25 times.”

The Last of Us Part 2’s Museum Level Took Two Years to Make

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